During my internship at Dutch Invertuals, I contributed to the realization of a large-scale scenography project commissioned by the high-end fashion brand Hermès. For Hermès’ annual theme of drawing, the studio created a series of 27 window displays across seven cities in the Benelux and Nordics
As a Design Intern, my primary responsibility was to
translate the studio’s conceptual sketches into tangible, physical visuals.
Working under the guidance of the Design Director, I translated the studio’s
narrative vision into reality. Dutch Invertuals team established the overall
creative direction, and I was responsible for the technical development and
iterative development of key elements.
3D Modelling & Fabrication: I developed specific
construction methods using Rhino 3D to recreate hand-crafted forms - mushrooms,
bubbles, and jellyfish – into geometric shapes for precise production.
Prototyping: I was involved in the material and form
experimentation phase, creating diverse maquettes to test structures and the visual
language of the studio to translate conceptual ideas into tangible forms.
Illustration: I hand-drew the content for the explorer’s journal prop pages, visualizing the creatures and journey narrative to align with the studio’s aesthetic goals.